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Rather like something stuck in my teeth, I've continued worrying over variations to the Swarmlord list below. After some solid discussions w/YTTH crowd I came up with a "traditional" list; i.e. 2 tervs, 2 tfexes as the core. It's built to take fire and keep coming, with regen on the tfexes and a prime to keep Swarmy company and play wound allocation games:
Variant 1: Swarmlord Deathstar
Swarmy + 3 tyrant guard w/lash: 280+195
prime w/lash, sword, rending, AG: 105
tervigon w/ag, ts, catalyst, scything: 200
10x termagant: 50
tervigon w/ag, ts, catalyst, scything: 200
10x termagant: 50
2x hg: 100
2x hg: 100
16x gargoyles w/ts, ag: 128
tyrannofex, rupture, regen: 295
tyrannofex, rupture, regen: 295
1998 pts
Overall, this looks like a pretty tough list to deal with, but it will have trouble dealing with the opponent's maneuver. The concept also went away from the hammer/anvil idea of a Swarmlord/Parasite combo. Keeping that theme is pretty tough, but this is what I came up with:
Variant 2: Hammer and Sickle
Swarmy + 3 tyrant guard w/lash: 280+195
Tervigon w/ag, ts, catalyst, scything: 200
10x Termagant: 50
Tervigon w/ag, ts, catalyst, scything: 200
10x Termagant: 50
2x hg: 100
2x hg: 100
Parasite of Mo : 160
Doom in a spod w/barbed: 145
22x Gargoyles w/ts, ag: 176
Harpy w/tlhvc: 170
Harpy w/tlhvc: 170
1996 pts
Doom and harpies should keep people on their toes while the parasite/gargs go for the center/obj or whatever. Tervs/Swarmy just get to lumber forward and do what they do.
The third list trades the reserves and drop shenanigans for a 3-wave assault; parasite+gargs, trygons w/regen, and then swarmy+tervs. It trades the 2 big-gun toting MCs for 2 fast assaulting MCs.
Variant 3: Hold it still till I get there!
Swarmy + 3 tyrant guard w/lash: 280+195
Tervigon w/ag, ts, catalyst, scything: 200
10x Termagant: 50
Tervigon w/ag, ts, catalyst, scything: 200
10x Termagant: 50
3x hg: 150
2x hg: 100
Parasite of Mo : 160
18x Gargoyles w/ts, ag: 144
Tryon w/ag, regen: 235
Trygon w/ag, regen: 235
1999
Now I just need to figure out how to work Vassal so I can playtest a bit.